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Java Game Development with LibGDX: From Beginner to Professional, 2nd Edition
Java Game Development with LibGDX: From Beginner to Professional, 2nd Edition
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Part I: Fundamental Concepts.- 1. Getting started with Java and LibGDX.- 2. The LibGDX Framework.- 3. Extending the Framework.- 4. Shoot-em-up games.- 5. Text and User Interfaces.- 6. Audio.- Part II: Intermediate Examples.- 7. Side-Scrolling Games.- 8. Bouncing and Collision Games.- 9. Drag and Drop Games.- 10. Tilemaps.- 11. Platform Games.- 12. Adventure Games.- Part III: Advanced Topics.- 13. Alternative Sources of User Input.- 14. Procedural Content Generation.- 15. Advanced Graphics.- 16. Introduction to 3D.- 17. The Journey Continues.- Appendix 1: Game Design Documentation.- Appendix 2: Summary of Java concepts needed for this book.- Appendix 3: JavaDoc for Extended Actor Classes.
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